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bezier

compute the points for the bezier curve

Syntax

z = bezier(p, t [,w])

Arguments

p

a 2 or 3 columns matrix containing the control points (P0, P1, ..., Pn).

t

a scalar or row vector.

If t is scalar, t contains the number of points of Bezier curves. In this case, the bezier function create linspace(0, 1, t)vector. If t is vector, this values must be in [0; 1]

w

a column vector. It contains the weight to apply on each point. This vector must have the same number of rows as p

z

a 2 or 3 columns matrix

Description

This function computes a matrix of points on the Bezier curve defined by the n+1 control points P.

P must be defined as: [xp0 yp0; xp1 yp1; ...; xpn ypn] to create the 2-D Bezier curve or [xp0 yp0 zp0; xp1 yp1 zp1; ...; xpn ypn zpn]. for 3-D Bezier curve.

From [P0, P1, ..., Pn] control points, the bezier curve is the set of points defined by the parametric representation Z(t) = \sum \limits_{i = 0}^{n} B_i^n(t) \cdot P_i for t \in [0;1] and B_i^n are the Bernstein polynoms.

Examples

2d Bezier curve

P = [0 0; 1 2; 2 0; -1 0];
t = linspace(0, 1, 100);

z = bezier(P, t);
plot(z(:,1), z(:, 2), "b", "thickness", 3);
plot(P(:,1), P(:,2), "r.", "thickness", 3);
gca().data_bounds = [-2 -1; 3 3];

P = [0 0; 0 1; 1 1; 1 0];
nb = 50;

z = bezier(P, nb);
plot(z(:,1), z(:, 2), "b", "thickness", 3);
plot(P(:,1), P(:,2), "r.", "thickness", 3);
gca().data_bounds = [-0.2 -0.2; 1.2 1.2];
xgrid();

P = [0 0; 1 1; 3 0; 5 -1; 1 -1];
t = linspace(0, 1, 100);

z = bezier(P, t);
plot(z(:,1), z(:, 2), "b", "thickness", 3);
plot(P(:,1), P(:,2), "r.", "thickness", 3);
gca().data_bounds = [-2 -1; 4 2];

3d Bezier curve

P = [0 0 0; 1 2 1; 2 0 2; -1 0 1];
t = linspace(0, 1, 100);

z = bezier(P, t);

drawlater();
param3d(P(:,1), P(:,2), P(:, 3));
a = gca();
a.data_bounds = [-1.3 -0.3 -0.3;2.3 2.3 2.3];
e = gce();
e.mark_mode = "on";
e.mark_style = 10;
e.line_mode = "off";
e.mark_foreground = color("red");

param3d(z(:,1), z(:,2), z(:,3));
e = gce();
e.foreground = color("blue");
e.thickness = 3;
drawnow();
a.rotation_angles = [74.5 21.25];

See also

  • bernstein — compute the n-order Bernstein matrix

History

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Last updated:
Mon Jun 17 17:52:27 CEST 2024