3D comet animated plot
comet3d(z) comet3d(x, y, z) comet3d(x, y, z, Lf) comet3d(x, y, fun) comet3d(x, y, fun, Lf) comet3d(...,"colors", c)
- a real vector or matrix. Default =
npbeing the number of points of the trajectory. As a matrix, each column defines the x coordinates of the trace of an individual comet.
- a real vector (default value =
1:np) or matrix. As a matrix, each column defines the y coordinates of the trace of an individual comet.
- a real vector of length
np, or a matrix with
nprows. As a matrix, each column defines the z coordinates of the trace of an individual comet.
nc=size(z,"c")is the number of comets simultaneously drawn.
- a real scalar in the interval
[0,1[. Default value is 0.1: It defines the Leading fraction of the comet's trace. The
k=Lf*npmost recent points are plotted in thicker line.
- a scilab function with syntax
nccolors of the
nccomets traces. They may be specified as a vector of
nccolor indices or color names or "#RRGGBB" hexadecimal color codes. Or by a matrix (ncx3) of
[r,g,b]vectors of Red-Green-Blue intensities in the [0,1] interval.
(x,y,z) are three vectors with the same number of elements, this
function draws a 3D comet animated plot. The plot is made of three parts:
|a head||mark that shows the current |
|a body||consisting in the |
|a tail||that shows the |
z is a matrix and
are vectors, then animated curves are drawn for each triple
(x, y, z(:,j)).
x,y,z are matrices with the same dimensions then animated curves
are drawn for each triple
(x(:,j), y(:,j), z(:,j)).
comet3d(x, y, fun,...) computes the
z vector as
comet3d(..,"colors",c) can be used to set the colors of each
// Chosen colors: t = linspace(0, 10*%pi, 500)'; clf, gca().rotation_angles = [26, 112]; comet3d(t.*sin(t), t, [t.*sin(2*t) t.*sin(3*t)], "colors", ["orange" "red"])
- comet — 2D comet animated plot
- paramfplot2d — Esboço animado 2d, curva definida por uma função
- realtime — sets the time unit
- colors names — Lista dos nomes das cores
|5.3.2||Function comet3d() introduced.|
|6.1.0||Colors can now be specified also by their name, or by their "#RRGGBB" hexadecimal code, or by their [r g b] Red-Green-Blue intensities.|
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