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handle

  • copycopy a graphics entity.
  • deletedelete a graphic entity and its children.
  • gceGet current entity handle.
  • gedScilab Graphic Editor
  • glueglue a set of graphics entities into an Compound.
  • is_handle_validCheck whether a set of graphic handles is still valid.
  • swap_handlesPermute two handles in the graphic Hierarchy.
  • unglueunglue a compound object and replace it by individual children.
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Last updated:
Tue Mar 07 09:28:50 CET 2023