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plot3d2
plot surface defined by rectangular facets
Syntax
plot3d2(X,Y,Z [,vect,theta,alpha,leg,flag,ebox]) plot3d2(X,Y,Z, <opt_args>)
Arguments
- X, Y, Z:
- 3 real matrices defining a data structure. 
- vect
- a real vector. 
- <opt_args>
- This represents a sequence of statements - key1=value1, key2=value2,... where- key1,- key2,...can be one of the following: theta, alpha ,leg,flag,ebox (see definition below).
- theta, alpha
- real values giving in degree the spherical coordinates of the observation point. 
- leg
- string defining the labels for each axis with @ as a field separator, for example "X@Y@Z". 
- flag
- a real vector of size three. - flag=[mode,type,box].- mode
- an integer (surface color). - mode>0
- the surface is painted with color - "mode"; the boundary of the facet is drawn with current line style and color.
- mode=0:
- a mesh of the surface is drawn. 
- mode<0:
- the surface is painted with color - "-mode"; the boundary of the facet is not drawn.- Note that the surface color treatment can be done using - color_modeand- color_flagoptions through the surface entity properties (see surface_properties).
 
- type
- an integer (scaling). - type=0:
- the plot is made using the current 3D scaling (set by a previous call to - param3d,- plot3d,- contouror- plot3d1).
- type=1:
- rescales automatically 3d boxes with extreme aspect ratios, the boundaries are specified by the value of the optional argument - ebox.
- type=2:
- rescales automatically 3d boxes with extreme aspect ratios, the boundaries are computed using the given data. 
- type=3:
- 3d isometric with box bounds given by optional - ebox, similarily to- type=1.
- type=4:
- 3d isometric bounds derived from the data, to similarily - type=2.
- type=5:
- 3d expanded isometric bounds with box bounds given by optional - ebox, similarily to- type=1.
- type=6:
- 3d expanded isometric bounds derived from the data, similarily to - type=2.- Note that axes boundaries can be customized through the axes entity properties (see axes_properties). 
 
- box
- an integer (frame around the plot). - box=0:
- nothing is drawn around the plot. 
- box=1:
- unimplemented (like box=0). 
- box=2:
- only the axes behind the surface are drawn. 
- box=3:
- a box surrounding the surface is drawn and captions are added. 
- box=4:
- a box surrounding the surface is drawn, captions and axes are added. - Note that axes aspect can also be customized through the axes entity properties (see axes_properties). 
 
 
- ebox
- It specifies the boundaries of the plot as the vector - [xmin,xmax,ymin,ymax,zmin,zmax]. This argument is used together with- typein- flag: if it is set to- 1,- 3or- 5(see above to see the corresponding behaviour). If- flagis missing,- eboxis not taken into account.- Note that, when specified, the - eboxargument acts on the- data_boundsfield that can also be reset through the axes entity properties (see axes_properties).
Description
plot3d2 plots a surface defined by rectangular facets.
            (X,Y,Z) are three matrices which describe a surface. The surface is
            composed of four sided polygons.
The X-coordinates of a facet are given by X(i,j), X(i+1,j), X(i+1,j+1) and X(i,j+1). Similarly Y and Z matrices contain Y and Z-coordinates.
The vect vector is used when multiple surfaces
            are coded in the same (X,Y,Z) matrices. vect(j) gives the
            line at which the coding of the jth surface begins. Like in
            plot3d, the same properties are editable (see
            surface_properties and axes_properties).
Examples
u = linspace(-%pi/2,%pi/2,40); v = linspace(0,2*%pi,20); X = cos(u)'*cos(v); Y = cos(u)'*sin(v); Z = sin(u)'*ones(v); plot3d2(X,Y,Z); e=gce(); e.color_mode=4; // change color f_data=e.data; TL = tlist(["3d" "x" "y" "z" "color"],f_data.x,f_data.y,f_data.z,10*(f_data.z)+1); e.data=TL; e.color_flag=2;

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