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Aide Scilab >> Bibliothèque graphique > twinkle

twinkle

is used to have a graphics entity twinkle

Calling Sequence

twinkle(h,[n])

Arguments

h

handle of a graphics entity.

n

integer.

Description

twinkle let the graphics entity given by its handle h twinkle. It can be used to find the graphics object corresponding to a graphics handle in the graphics window. By default the graphics entity twinkles 5 times, but you can change this by using optional argument n.

Examples

x=linspace(-2*%pi,2*%pi,100)';
plot2d(x,[sin(x),cos(x)]);
e=gce(); p1=e.children(1); p2=e.children(2);
// cos plot twinkle
twinkle(p1)
// sin plot twinkle 10 times
twinkle(p2,10)
// axes twinkle
twinkle(gca())

See Also

<< show_pixmap Bibliothèque graphique xget >>

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Last updated:
Thu Mar 03 11:00:14 CET 2011