tbx_build_pal_loader
Generate a loader_pal.sce script for loading Xcos palette module(toolbox compilation process)
Syntax
tbx_build_pal_loader(palette_name, block_names , module_path [, script_path])
Arguments
- palette_name
a character string, the name of the palette.
- block_names
Block interface function list (in a string vector) ; all name should have a corresponding interface function macro (on the macros subdirectory).
- module_path
a character string, the path of the directory containing the module.
- script_path
an optional character string that can be used to specify the location of the created loader_pal.sce script file. If not given the script file will be created in the module_path+"/macros" directory.
Generaly the loader_pal.sce script file is created in the directory which contains the block interface functions files. The script_path argument can be used to handle modules that define several palettes.
Examples
//The recommended buildmacros.sce file function buildMacrosAndBlocks() script_path = get_absolute_file_path("buildmacros.sce"); module_path = part(script_path,1:length(script_path)-length("macros")) tbx_build_macros(NAME, script_path); interface_functions = //to be defined tbx_build_blocks(module_path, interface_functions); tbx_build_pal_loader(TITLE,interface_functions,module_path,script_path) endfunction buildMacrosAndBlocks() clear buildMacrosAndBlocks;
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