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delete

delete a graphic entity and its children.

Syntax

delete(h)
delete(h,"callback")
delete()
delete("all")

Arguments

h

a handle, the handle of the entity to delete. h can be a vector of handles, in which case all objects identified by h(i) will be deleted.

"all"

string keyword (optional).

Description

This routine can be used to delete a graphics entity identified by the handle given as argument. In this case, All children of this graphics entity will be deleted. Without any argument delete removes the current entity. With "all" argument it deletes all the entities of the current figure.

The "callback" argument is not yet handled.

Examples

subplot(211);
t=1:10;plot2d(t,t.^2),
subplot(223);
plot3d();
subplot(224);
plot2d();
xfrect(1,0,3,1);
a=get("current_axes")
delete(); //delete the graphics object newly created
delete(a.children); //delete all children of the current axes
delete(a); //delete the axes
delete("all"); //delete all the graphics objects of the figure

See also

  • get — Gets the handle of a graphical or User Interface object, or the property's value of objects.
  • set — set properties of some graphic objects or uimenus or uicontrol interactive components
  • copy — copy a graphics entity.
  • move — move, translate, a graphic entity and its children.
  • is_handle_valid — Vérifie si un ensemble de handles graphiques est valide.
  • graphics_entities — description of the graphics entities data structures
  • close — Closes graphic figures, progression or wait bars, the help browser, xcos, the variables browser or editor.
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Last updated:
Mon Mar 27 10:12:38 GMT 2023