addmenu
interactive button or menu definition
Syntax
addmenu(button [,submenus] [,action]) addmenu(gwin,button [,submenus] [,action])
Arguments
- button
a character string. The button name. An & can be placed before the character in the name to be used for keyboard shortcut; this character will be underlined on the GUI. Under MacOSX, a sub-menu with the same name is automatically added (no button can be added to the menu bar).
- submenus
a vector of character string. The sub_menus items names
- action
a list with 2 elements action=list(flag,proc_name)
- flag
an integer (default value is 0)
- flag==0
the action is defined by a scilab instruction
- flag==1
the action is defined by a C or Fortran procedure
- flag==2
the action is defined by a scilab function
- proc_name
a character string which gives the name of scilab variable containing the instruction or the name of procedure to call.
- gwin
integer. The number of graphic window where the button is required to be installed
Description
The function allows the user to add new buttons or menus in the main window or graphics windows command panels.
- If
action
argument is not given the action associated with a button must be defined by a scilab instruction given by the character string variable which name is+
button
for a main window command+
button_gwin
for a graphic window command- If
action
argument is set to 0proc_name
should be the name of a Scilab string vector. Actions associated with the kth sub_menu must be defined by scilab instructions stored in the kth element of the character string variable.- If
action
argument is set to 1proc_name
designes a C or Fortran procedure, this procedure may be interfaced in Fortran subroutine default/fbutn.f or dynamically linked with scilab using thelink
function. The C syntax is:(char* button_name, int* gwin,int *k)
- If
action
argument is set to 2proc_name
designes a Scilab function. This function syntax should be:+
proc_name(k)
for a main window command+
proc_name(k,gwin)
for a graphic window command or a main window command
Examples
if (getscilabmode() == "STD") then addmenu('foo'); foo = 'disp(''hello'')'; addmenu('Hello',['Franck';'Peter']) Hello = ['disp(''hello Franck'')';'disp(''hello Peter'')']; addmenu('Bye',list(0,'French_Bye')); French_Bye = 'disp(''Au revoir'')'; addmenu(0,'Hello',['Franck';'Peter']); Hello_0 = ['disp(''hello Franck'')';'disp(''hello Peter'')']; //C defined Callback // creating Callback code code=[ '#include ""machine.h""' '#include ""sciprint.h""' 'void foo(char *name, int *win, int *entry)' '{' ' if (*win==-1) ' ' sciprint(""menu %s(%i) in Scilab window selected.\n"", name, *entry+1);' ' else' ' sciprint(""menu %s(%i) in window %i selected.\n"", name, *entry+1, *win);' '}']; //creating foo.c file current_dir = pwd(); chdir(TMPDIR); mputl(code, TMPDIR+'/foo.c'); //creating Makefile ilib_for_link('foo','foo.c',[],'c'); exec('loader.sce'); chdir(current_dir); //add menu addmenu(0,'foo',['a','b','c'],list(1,'foo')); else mprintf('This example requires to use scilab with GUI mode.\n'); end
See also
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