- Aide Scilab
- Graphiques
- Gestion des couleurs
- addcolor
- autumncolormap
- bonecolormap
- color
- color_list
- colorbar
- colordef
- colormap
- coolcolormap
- coppercolormap
- getcolor
- graycolormap
- hotcolormap
- hsv2rgb
- hsvcolormap
- jetcolormap
- name2rgb
- oceancolormap
- pinkcolormap
- rainbowcolormap
- rgb2name
- springcolormap
- summercolormap
- whitecolormap
- wintercolormap
hsv2rgb
Converts HSV colors to RGB
Calling Sequence
[r,g,b] = hsv2rgb(h,s,v) rgb = hsv2rgb(h,s,v) [r,g,b] = hsv2rgb(hsv) rgb = hsv2rgb(hsv)
Arguments
- h
a vector of size n. The "hue" values.
- s
a vector of size n. The "saturation" values.
- v
a vector of size n. The "value" values
- hsv
a n x 3 matrix. Each row contains a [hue saturation value] tripple.
- r
a column vector of size n. The associated "red" values.
- g
a column vector of size n. The associated "green" values.
- b
a column vector of size n. The associated "blue" values.
- rgb
a n x 3 matrix. Each row contains a [red green blue] tripple.
Description
The function hsv2rgb converts colormaps between the RGB and HSV color spaces. As hue varies from 0 to 1.0, the corresponding colors vary from red through yellow, green, cyan, blue, magenta, and back to red, so that there are actually red values both at 0 and 1.0. As saturation varies from 0 to 1.0, the corresponding colors (hues) vary from unsaturated (shades of gray) to fully saturated (no white component). As value, or brightness, varies from 0 to 1.0, the corresponding colors become increasingly brighter.
Examples
t=[0:0.3:2*%pi]'; z=sin(t)*cos(t'); plot3d1(t,t,z) f=gcf();f.pixmap='on'; for h=0:0.1:1 hsv=[h*ones(32,1) linspace(0,1,32)' 0.7*ones(32,1)]; f.color_map=hsv2rgb(hsv); show_pixmap() xpause(10000) end for v=0:0.1:1 hsv=[ones(32,1) linspace(0,1,32)' v*ones(32,1)]; f.color_map=hsv2rgb(hsv); show_pixmap() xpause(10000) end
Authors
- Serge Steer
INRIA
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